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Mandarin Chinese information.
Old Wade-Giles romanization used only in Taiwan.
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There are 84 total results for your The Game search.

Characters Pronunciation
Romanization
Simple Dictionary Definition

圍棋


围棋

see styles
wéi qí
    wei2 qi2
wei ch`i
    wei chi

More info & calligraphy:

The Game of Weiqi / Weichi / Go
the game of Go

see styles

    yi4
i
 eki
    えき
abundant; graceful
(archaism) (See 囲碁) playing the game of go

see styles
jiān
    jian1
chien
 togari
    とがり
pointed; tapering; sharp; (of a sound) shrill; piercing; (of one's hearing, sight etc) sharp; acute; keen; to make (one's voice) shrill; sharp point; tip; the best of something; the cream of the crop
(irregular okurigana usage) (kana only) diagonal move (in the game of go); (surname) Togari
to be pointed

中押

see styles
 nakaoshi
    なかおし
    chuuoshi / chuoshi
    ちゅうおし
(irregular okurigana usage) winning by opponent's resignation (in the game of go)

做眼

see styles
zuò yǎn
    zuo4 yan3
tso yen
(in the game of Go) to make an "eye"; to serve as eyes and ears (i.e. go and seek out information); to be a scout

入局

see styles
rù jú
    ru4 ju2
ju chü
to enter the game; to get involved; to walk into a scam

尖み

see styles
 kosumi
    こすみ
(kana only) diagonal move (in the game of go)

局面

see styles
jú miàn
    ju2 mian4
chü mien
 kyokumen
    きょくめん
aspect; phase; situation
(1) {go;shogi} position in a game; state of the game; (2) situation; stage; phase; aspect

復盤


复盘

see styles
fù pán
    fu4 pan2
fu p`an
    fu pan
(after completing a game of chess) to replay the game, analyzing the players' moves; (stock market) to resume trading

懸り

see styles
 kakari
    かかり
(1) starting; engaging; (2) expenses; costs; (3) attack (esp. a corner approach in the game of go); (4) barb

手筋

see styles
shǒu jīn
    shou3 jin1
shou chin
 tesuji
    てすじ
flexor tendon (coll.); tesuji (a skillful move in the game of Go) (orthographic borrowing from Japanese 手筋 "tesuji")
lines of the palm; aptitude; handwriting; apt move (in a go or shogi game); standard method

投了

see styles
 touryou / toryo
    とうりょう
(n,vs,vi) resignation; giving up the game for lost

捨石

see styles
 jikkoku
    じっこく
(1) ornamental garden stone (seemingly placed randomly to give the garden a more natural appearance); (2) sacrificed stone (in the game of go); (place-name) Jikkoku

掛り

see styles
 gakari
    がかり
    kakari
    かかり
(suffix) (1) taking a quantity (of time, people, etc.); (2) similar to ...; (3) dependent on ...; reliant on ...; (4) while ...; when ...; in the midst of ...; (1) starting; engaging; (2) expenses; costs; (3) attack (esp. a corner approach in the game of go); (4) barb; (5) charge; duty; person in charge; official; clerk

揚浜

see styles
 agehama
    あげはま
(1) artificially flooded salt farm above the high-tide mark; (2) captured pieces (in the game of go); captured stones

收山

see styles
shōu shān
    shou1 shan1
shou shan
(slang) (from Cantonese) to bow out after a long career; to pack it in; (of a gangster, prostitute etc) to get out of the game; (of a business) to cease to operate

敗着

see styles
 haichaku
    はいちゃく
(See 勝着) losing move (go, shogi); move that costs one the game

棄石

see styles
 suteishi / suteshi
    すていし
(irregular okurigana usage) (1) ornamental garden stone (seemingly placed randomly to give the garden a more natural appearance); (2) sacrificed stone (in the game of go)

浮石

see styles
fú shí
    fu2 shi2
fu shih
 fuseki
    ふせき
pumice
(1) rock partially submerged in water; rock partially emerging from the water; (2) pumice stone; (1) pumice stone; (2) loose rock; loose stone; (3) floating group (in the game of go); group without a base; (given name) Fuseki

玩法

see styles
wán fǎ
    wan2 fa3
wan fa
to play fast and loose with the law; to game the system; (leisure) rules of the game; way of doing an activity; (tourism) way of experiencing a place

碁敵

see styles
 gogataki
    ごがたき
rival in (the game of) go

耍賴


耍赖

see styles
shuǎ lài
    shua3 lai4
shua lai
to act shamelessly; to refuse to acknowledge that one has lost the game, or made a promise etc; to act dumb; to act as if something never happened

この期

see styles
 konogo
    このご
(temporal noun) now (with the nuance of 'the last moment'); this late in the game

上げ石

see styles
 ageishi / ageshi
    あげいし
captured pieces (in the game of go); captured stones

両掛り

see styles
 ryougakari / ryogakari
    りょうがかり
double corner approach (tactic in the game of go)

中押し

see styles
 nakaoshi
    なかおし
    chuuoshi / chuoshi
    ちゅうおし
winning by opponent's resignation (in the game of go)

対あり

see styles
 taiari
    たいあり
(expression) (net-sl) {vidg} (from 対戦ありがとうございました) thank you for the game

封じ手

see styles
 fuujite / fujite
    ふうじて
(1) {shogi;go} sealed move; next move written down and kept sealed in an envelope until the game is resumed the following day; (2) forbidden maneuver (in sumo, martial arts, etc.); forbidden technique

懸かり

see styles
 kakari
    かかり
(1) starting; engaging; (2) expenses; costs; (3) attack (esp. a corner approach in the game of go); (4) barb

打込む

see styles
 uchikomu
    うちこむ
(transitive verb) (1) to drive in (e.g. nail, stake); to hammer in; (2) to hit (a ball, etc.); to drive; to smash; (3) to fire into (e.g. a crowd); to launch (e.g. missiles); to lob (e.g. grenades); (4) to input (data); to enter; (5) to devote oneself to; to go heart and soul into; to throw oneself into; to go head over heels for; (6) (sports) to practice hitting (baseball, tennis, etc.); (7) (martial arts term) to hit (an opponent in kendo, boxing, etc.); to get a blow in; (8) to invade one's opponent's territory (in the game of go); to place a stone in an opponent's formation; (9) to pour (concrete, etc.) into a form

捨て石

see styles
 suteishi / suteshi
    すていし
(1) ornamental garden stone (seemingly placed randomly to give the garden a more natural appearance); (2) sacrificed stone (in the game of go)

掛かり

see styles
 gakari
    がかり
    kakari
    かかり
(suffix) (1) taking a quantity (of time, people, etc.); (2) similar to ...; (3) dependent on ...; reliant on ...; (4) while ...; when ...; in the midst of ...; (1) starting; engaging; (2) expenses; costs; (3) attack (esp. a corner approach in the game of go); (4) barb; (5) charge; duty; person in charge; official; clerk

揚げ浜

see styles
 agehama
    あげはま
(1) artificially flooded salt farm above the high-tide mark; (2) captured pieces (in the game of go); captured stones

棄て石

see styles
 suteishi / suteshi
    すていし
(1) ornamental garden stone (seemingly placed randomly to give the garden a more natural appearance); (2) sacrificed stone (in the game of go)

此の期

see styles
 konogo
    このご
(temporal noun) now (with the nuance of 'the last moment'); this late in the game

浮き石

see styles
 ukiishi / ukishi
    うきいし
(1) pumice stone; (2) loose rock; loose stone; (3) floating group (in the game of go); group without a base

立上り

see styles
 tachiagari
    たちあがり
(1) start; beginning; build up; (2) (baseb) how well a pitcher pitches at the start of the game

追落し

see styles
 oiotoshi
    おいおとし
(1) chasing down; pushing down; deposing; ousting; (2) sacrificing to create a shortage of liberties, then capturing (in the game of go)

露馬腳


露马脚

see styles
lòu mǎ jiǎo
    lou4 ma3 jiao3
lou ma chiao
to reveal the cloven foot (idiom); to unmask one's true nature; to give the game away

うち込む

see styles
 uchikomu
    うちこむ
(transitive verb) (1) to drive in (e.g. nail, stake); to hammer in; (2) to hit (a ball, etc.); to drive; to smash; (3) to fire into (e.g. a crowd); to launch (e.g. missiles); to lob (e.g. grenades); (4) to input (data); to enter; (5) to devote oneself to; to go heart and soul into; to throw oneself into; to go head over heels for; (6) (sports) to practice hitting (baseball, tennis, etc.); (7) (martial arts term) to hit (an opponent in kendo, boxing, etc.); to get a blow in; (8) to invade one's opponent's territory (in the game of go); to place a stone in an opponent's formation; (9) to pour (concrete, etc.) into a form

両ガカリ

see styles
 ryougakari / ryogakari
    りょうガカリ
double corner approach (tactic in the game of go)

両掛かり

see styles
 ryougakari / ryogakari
    りょうがかり
double corner approach (tactic in the game of go)

二点先取

see styles
 nitensenshu
    にてんせんしゅ
(noun/participle) taking (score) the first two points of the game

傍目八目

see styles
 okamehachimoku
    おかめはちもく
(1) (yoji) bystander's vantage point; outsider's better grasp of the situation; (expression) (2) onlookers see more of the game than the players do; people watching a game of go see 8 moves further ahead

囲碁三級

see styles
 igosankyuu / igosankyu
    いごさんきゅう
third rank in the game of go

岡目八目

see styles
 okamehachimoku
    おかめはちもく
(1) (yoji) bystander's vantage point; outsider's better grasp of the situation; (expression) (2) onlookers see more of the game than the players do; people watching a game of go see 8 moves further ahead

戦列復帰

see styles
 senretsufukki
    せんれつふっき
(n,vs,vi) return to the line (of battle); coming back to the game; comeback

戦線離脱

see styles
 sensenridatsu
    せんせんりだつ
(noun/participle) leaving the front line; retiring from the game; deserting the battle

打ちこむ

see styles
 buchikomu
    ぶちこむ
    uchikomu
    うちこむ
(transitive verb) (1) to throw; to toss; to cast; (2) to hit; to strike; to smash; to hammer in; to drive in; (3) to fire into (e.g. a crowd); to launch (e.g. missiles); to lob (e.g. grenades); (4) to wear (sword, etc.); to carry; (transitive verb) (1) to drive in (e.g. nail, stake); to hammer in; (2) to hit (a ball, etc.); to drive; to smash; (3) to fire into (e.g. a crowd); to launch (e.g. missiles); to lob (e.g. grenades); (4) to input (data); to enter; (5) to devote oneself to; to go heart and soul into; to throw oneself into; to go head over heels for; (6) (sports) to practice hitting (baseball, tennis, etc.); (7) (martial arts term) to hit (an opponent in kendo, boxing, etc.); to get a blow in; (8) to invade one's opponent's territory (in the game of go); to place a stone in an opponent's formation; (9) to pour (concrete, etc.) into a form

打ち込む

see styles
 buchikomu
    ぶちこむ
    uchikomu
    うちこむ
(transitive verb) (1) to throw; to toss; to cast; (2) to hit; to strike; to smash; to hammer in; to drive in; (3) to fire into (e.g. a crowd); to launch (e.g. missiles); to lob (e.g. grenades); (4) to wear (sword, etc.); to carry; (transitive verb) (1) to drive in (e.g. nail, stake); to hammer in; (2) to hit (a ball, etc.); to drive; to smash; (3) to fire into (e.g. a crowd); to launch (e.g. missiles); to lob (e.g. grenades); (4) to input (data); to enter; (5) to devote oneself to; to go heart and soul into; to throw oneself into; to go head over heels for; (6) (sports) to practice hitting (baseball, tennis, etc.); (7) (martial arts term) to hit (an opponent in kendo, boxing, etc.); to get a blow in; (8) to invade one's opponent's territory (in the game of go); to place a stone in an opponent's formation; (9) to pour (concrete, etc.) into a form

百人一首

see styles
 hyakuninisshu
    ひゃくにんいっしゅ
(1) (work) (Ogura) Hyakunin Isshu; classical Japanese anthology of one hundred Japanese waka by one hundred poets; (2) (See かるた) hyakunin isshu karuta; hyakunin isshu poetry cards; deck of 200 cards, the 100 waka of the Hyakunin Isshu split between them, to be matched together during the game

立ち上り

see styles
 tachiagari
    たちあがり
(1) start; beginning; build up; (2) (baseb) how well a pitcher pitches at the start of the game

立上がり

see styles
 tachiagari
    たちあがり
(1) start; beginning; build up; (2) (baseb) how well a pitcher pitches at the start of the game

追い落し

see styles
 oiotoshi
    おいおとし
(1) chasing down; pushing down; deposing; ousting; (2) sacrificing to create a shortage of liberties, then capturing (in the game of go)

追落とし

see styles
 oiotoshi
    おいおとし
(1) chasing down; pushing down; deposing; ousting; (2) sacrificing to create a shortage of liberties, then capturing (in the game of go)

露出馬腳


露出马脚

see styles
lù chū mǎ jiǎo
    lu4 chu1 ma3 jiao3
lu ch`u ma chiao
    lu chu ma chiao
to reveal the cloven foot (idiom); to unmask one's true nature; to give the game away

ツイスター

see styles
 tsuisutaa / tsuisuta
    ツイスター
twister (e.g. the game)

立ち上がり

see styles
 tachiagari
    たちあがり
(1) start; beginning; build up; (2) (baseb) how well a pitcher pitches at the start of the game

追い落とし

see styles
 oiotoshi
    おいおとし
(1) chasing down; pushing down; deposing; ousting; (2) sacrificing to create a shortage of liberties, then capturing (in the game of go)

Variations:
上げ石
上石

see styles
 ageishi / ageshi
    あげいし
captured pieces (in the game of go); captured stones

ゲームオーバー

see styles
 geemuoobaa / geemuooba
    ゲームオーバー
game over; the game is over

Variations:
この期
此の期

see styles
 konogo
    このご
(temporal noun) now (with the nuance of 'the last moment'); this late in the game

この期に及んで

see styles
 konogonioyonde
    このごにおよんで
(expression) at the last moment; this late in the game

勝敗の鍵を握る

see styles
 shouhainokagionigiru / shohainokagionigiru
    しょうはいのかぎをにぎる
(exp,v5r) to have the game in one's hands; to hold the key to victory

Variations:
抜け役
ぬけ役

see styles
 nukeyaku
    ぬけやく
{hanaf} (See 手役) scoring combination in a dealt hand that becomes worth more at the end of the game if the player's total score is above 88

此の期に及んで

see styles
 konogonioyonde
    このごにおよんで
(expression) at the last moment; this late in the game

碁打ちに時なし

see styles
 gouchinitokinashi / gochinitokinashi
    ごうちにときなし
(expression) (proverb) (rare) go players have no concept of time (being so engrossed in the game)

Variations:
見ず出
不見出

see styles
 mizude
    みずで
{hanaf} declaring one will participate in the game without first looking at one's dealt hand (when being the dealer)

ゲーム・オーバー

see styles
 geemu oobaa / geemu ooba
    ゲーム・オーバー
game over; the game is over

Variations:
リーチ棒
立直棒

see styles
 riichibou / richibo
    リーチぼう
{mahj} (See 点棒) rīchi bet; scoring stick wagered and placed in the center of the game table by a player after declaring rīchi

スペキュレーション

see styles
 supekyureeshon
    スペキュレーション
(1) speculation (e.g. in shares); (2) {cards} (See ツーテンジャック) ace of spades (in the game two-ten jack)

Variations:
岡目八目
傍目八目

see styles
 okamehachimoku
    おかめはちもく
(1) (yoji) bystander's vantage point; outsider's better grasp of the situation; (2) (yoji) onlookers see more of the game than the players do; people watching a game of go see eight moves further ahead

Variations:
この期
此の期(rK)

see styles
 konogo
    このご
(See この期に及んで) this point; now; this late in the game

Variations:
縛りプレイ
縛りプレー

see styles
 shibaripurei(縛ripurei); shibaripuree(縛ripuree) / shibaripure(縛ripure); shibaripuree(縛ripuree)
    しばりプレイ(縛りプレイ); しばりプレー(縛りプレー)
(1) (sexual) bondage; rope bondage; (2) {vidg} playing with self-imposed restrictions (to increase the game's difficulty)

Variations:
サヨナラ負け
さよなら負け

see styles
 sayonaramake(sayonara負ke); sayonaramake(sayonara負ke)
    サヨナラまけ(サヨナラ負け); さよならまけ(さよなら負け)
{baseb} (losing the game to a) walk-off home run

タイタンのゲームプレーヤー

see styles
 taitannogeemupureeyaa / taitannogeemupureeya
    タイタンのゲームプレーヤー
(work) The Game-Players of Titan (book); (wk) The Game-Players of Titan (book)

Variations:
両ガカリ
両掛かり
両掛り

see styles
 ryougakari(両gakari); ryougakari(両掛kari, 両掛ri) / ryogakari(両gakari); ryogakari(両掛kari, 両掛ri)
    りょうガカリ(両ガカリ); りょうがかり(両掛かり, 両掛り)
double corner approach (tactic in the game of go)

Variations:
掛かり
懸かり
掛り
懸り

see styles
 kakari
    かかり
(1) starting; engaging; (2) (esp. 掛かり, 掛り) expenses; costs; (3) (esp. 掛かり, 掛り; often as カカリ) (See カカリ) attack (esp. a corner approach in the game of go); (4) barb; (5) (掛かり, 掛り only) (esp. for government offices, railways, etc.) (See 係・かかり・1) charge; duty; person in charge; official; clerk

Variations:
この期に及んで
此の期に及んで

see styles
 konogonioyonde
    このごにおよんで
(expression) (See この期・このご) at the last moment; this late in the game

Variations:
追い込み(P)
追込み
追いこみ

see styles
 oikomi
    おいこみ
(1) final stage; final stretch; final spurt; last spurt; final push; late charge; (2) live printing area (in publishing); (3) gallery (in a theatre); (4) driving (animals, fish, etc.); herding; chasing; (5) {hanaf} forcing another player to fold (so that oneself can participate in the game)

Variations:
ゲームセット(P)
ゲーム・セット

see styles
 geemusetto(p); geemu setto
    ゲームセット(P); ゲーム・セット
game, set and match (wasei: game set); end of the game; end of the match

Variations:
この期に及んで
此の期に及んで(rK)

see styles
 konogonioyonde
    このごにおよんで
(expression) (See この期・このご) at the last moment; this late in the game

Variations:
当たり(P)
当り(P)
中り
中たり

see styles
 atari
    あたり
(1) hit; (2) success; (3) guess; prediction; (4) affability; friendliness; (5) sensation; touch; (6) bruise (on fruit); (7) situation in which a stone or chain of stones may be captured on the next move (in the game of go); (8) (also written as 魚信) (See 魚信) bite (of a fish on a hook); strike; (suffix) (9) per; each

Variations:
立ち上がり(P)
立上り
立ち上り
立上がり

see styles
 tachiagari
    たちあがり
(1) start; beginning; build up; (2) {baseb} how well a pitcher pitches at the start of the game

Entries with 2nd row of characters: The 2nd row is Simplified Chinese.

This page contains 84 results for "The Game" in Chinese and/or Japanese.



Information about this dictionary:

Apparently, we were the first ones who were crazy enough to think that western people might want a combined Chinese, Japanese, and Buddhist dictionary.

A lot of westerners can't tell the difference between Chinese and Japanese - and there is a reason for that. Chinese characters and even whole words were borrowed by Japan from the Chinese language in the 5th century. Much of the time, if a word or character is used in both languages, it will have the same or a similar meaning. However, this is not always true. Language evolves, and meanings independently change in each language.

Example: The Chinese character 湯 for soup (hot water) has come to mean bath (hot water) in Japanese. They have the same root meaning of "hot water", but a 湯屋 sign on a bathhouse in Japan would lead a Chinese person to think it was a "soup house" or a place to get a bowl of soup. See this: Japanese Bath House

This dictionary uses the EDICT and CC-CEDICT dictionary files.
EDICT data is the property of the Electronic Dictionary Research and Development Group, and is used in conformance with the Group's license.

Chinese Buddhist terms come from Dictionary of Chinese Buddhist Terms by William Edward Soothill and Lewis Hodous. This is commonly referred to as "Soothill's'". It was first published in 1937 (and is now off copyright so we can use it here). Some of these definitions may be misleading, incomplete, or dated, but 95% of it is good information. Every professor who teaches Buddhism or Eastern Religion has a copy of this on their bookshelf. We incorporated these 16,850 entries into our dictionary database ourselves (it was lot of work).



Combined, these cover 1,007,753 Japanese, Chinese, and Buddhist characters, words, idioms, names, placenames, and short phrases.

Just because a word appears here does not mean it is appropriate for a tattoo, your business name, etc. Please consult a professional before doing anything stupid with this data.

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No warranty as to the correctness, potential vulgarity, or clarity is expressed or implied. We did not write any of these definitions (though we occasionally act as a contributor/editor to the CC-CEDICT project). You are using this dictionary for free, and you get what you pay for.

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Japanese Kanji Dictionary

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